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(+1)

god, this is awesome. i love retrekking with a new tool set, the ability to blaze through areas that once left me jaded.

a personal preference of mine is that i'm usually pro-silent-protag so, sadly, the dialogue didn't do much for me. i think, with it or without it, would be super sick to add some NPCs around the ship as well as maybe a voice for the ship via intercom ala MOTHER from alien.

there's a LOT of potential here and i would love to see this game evolve, i hope you continue to fine tune it! regardless, amazing job! i'm very envious of what you were able to accomplish in such a short timespan.

(+1)

I appreciate all the feedback! I was trying to recreate the feeling of power you get at the end of Metroid games, so I’m glad to see you enjoyed that aspect.

I’m also a fan of silent protagonists, but I felt that, for the sake of my own sanity, having just one character with dialog was all I had time for. I thought it was best to include dialog, though, because of the new “narrative” rating category. I also couldn’t get this idea of a goofy little robot talking everyone’s ears off out of my head, so there’s that, too.

Again, thanks for the detailed comment, and I’m just glad I got to deliver an enjoyable experience!

(I’ll be checking out your game as soon as I get the chance, too…)