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Yeah, all very valid feedback. I compromised a bit by making the tutorial text accessible during battle, so you can double check stuff easily. There are a lot of issues with flow and pace, but it was my first time making a game even remotely similar to this. In hindsight, I probably could've added a speed up button very easily, but the thought did not come to me at the time.

Thanks a lot for playing! Very useful feedback here.

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We all struggle with rusing and time going to quickly and ending up with a lot of things unfinished ;)