Very charming. It's surprisingly fun for how simple it is. When there were two 3 story elevators, it even started being pretty intense. Maybe thanks to the sound design and the percieved chaos, it actually felt like I was doing a very good job, even though it was probably pretty easy :D. Maybe it would be nice to have at least some of the shop indicators even when the people are in the elevator, as I often had like 5 people in but wasn't sure where they wanted to go. Also it seemed like in every level there was always one guy who wanted to go home, but it kept teleporting him back to the elevator, it was pretty funny lol.
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Thank you for playing! It's true that it's kinda easy in the sense that you can just simply click random floors since there's no concrete objectives at the moment, it's something I can think about :D And your comments about shop indicators is also the same as other people have pointed out which is that the most important info of the game is actually the smallest thing you can see on the screen. It's something I have to improve as well.
I have to look into the last part you mentioned as well to see if it's just a funny coincidence or it's a bug, thank you for commenting on it!