Oof, we have to include more export options next time.
Well thanks for rating and commenting anyway, we appreciate it!
Very charming. It's surprisingly fun for how simple it is. When there were two 3 story elevators, it even started being pretty intense. Maybe thanks to the sound design and the percieved chaos, it actually felt like I was doing a very good job, even though it was probably pretty easy :D. Maybe it would be nice to have at least some of the shop indicators even when the people are in the elevator, as I often had like 5 people in but wasn't sure where they wanted to go. Also it seemed like in every level there was always one guy who wanted to go home, but it kept teleporting him back to the elevator, it was pretty funny lol.
It's a cool mechanic. I thought the game was pretty hard though, I kept missing all my attacks haha. I really like the feeling when the scene gets all populated with your past self and it feels like you have an army of.. yous. Though I had trubble doing anything with it on purpouse and they were mostly just hitting air lol. I also had some rough lag spikes and the game even completely froze 2 times. Otherwise, congrats on making your idea into a game.
Hey, I got 3 stars and 18 highscore.
Honestly, at first I thought it was pretty boring. But then I tried a second time and it kinda surprised me how much better I played and it was kinda fun xd. I really like how this is basically one of those reaction puzzles, but more fun. It combines instinctive reactions with trying to memorize something while doing it on a timer, which I kinda like. It's also nice how much forgiving everything is and it doesn't feel at all frustrating. I also appreciate the very small scope, since unlike most jam games, this one actually feels completed.