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Super cool concept, but I got softlocked pretty quickly because of a combination of steps that I couldn't undo ^^'.
Would be cool if the rooms were different level (some levels could stay multiple rooms of course) with a restart button for that level if you get stuck there, then a user can get some satisfaction from clearing the level, and still get punished for their wrong actions.
Love the artstyle btw!

Thanks for the feedback. I shouldve checked every combination to see if its possible to get softlock. It was a decision made to attempt to build a game with no restart (but obviously need a lot more playtesting to prevent softlock), how far did you end up playing?

I think I just captured all coins in 2 or 3 rooms