Unfortunately, only some of the runes belong to elder futhark, others were invented or modified to be unique. Enemy names are displayed to show that each enemy is distinct (with 1500 possible enemy variations), although players typically encounter only 20-25 on average.
Viewing post in Sprune: Dungeon Spellcraft jam comments
Yeah I could tell that not all of them were from elder futhark, but the point stands that it really has all of the visual cues of one of those typing speed challenge games when that's not *really* the point. If the goal is to become familiar with an unknown script through trial and error, it might have been better served by something more wingdings-esque