Thank you so much for the kind words!
I was planning on adding indicators for manipulating time but was unfortunately not able to do it in time. I think having a timeline would be a good idea! If we keep working on it, we'll keep it in mind.
I realize now that I don't think I ever hooked the invert Y axis setting up to anything. The bool is in the menu and in the player but they aren't connected. 😅 I use inverted on controller, but I tested the game primarily on KBM (where I don't invert) and in the rush of getting it out, I suppose I never thought to try it.
The newscaster is heard in loop 3. I've received feedback that its hard to hear him. He is supposed to not sound loud and clear as its coming from the TV on the second floor, but I think I may have overdone the effect. If you wanna hear it, go to loop 3, use headphones, crank the volume and stand right outside the door to the TV room. The audio loops so don't worry if you miss the beginning. It will stop playing once you enter the TV room. Its not essential but adds context between tape 2 and tape 3.