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Really cool idea, and the past player looping is pretty cool, I just feel like he comes in a bit late, giving little time to experience that mechanic. Also the camera is a bit jumpy, giving a bit of vertigo, maybe its my mouse sensitivity, but it might be a good idea to limit how far you zoom towards your aim.

All in all I did like it  (the enemies seemed interesting too) but the camera made it hard for me to play longer unfortunatly.

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Thanks for the feedback! Points taken from your comments, and I agree that the camera is a bit jumpy. At one point, I had a limiter for it set up, but it had a tiny bug that irritated me during development so I took it out and never got back to fixing it.

Also I agree with the "ghost player" coming in a bit late and not really sticking around makes it less impactful. Perhaps it should loop multiple times?

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Ah yeah I can see that, the limited time is rough, there are always things you still want to fix and add^^" 

Yeah I think the "ghost" looping around would help a lot, maybe you could do something like an item that would allow you to spawn the ghost when you are in a pinch^^