the point of the different runes / peg version is to acts as obstacles basically
You only need to encircle the green ones and greys are optional, but finding the right path for your body length is a little tricky sometimes
Red ones must be outside of the circle which mean clever positioning of you body
Later we also introduce spiky pegs that kill you and peg that you can push around
But I admit our current level design Is very bare bones
Thanks for trying it though