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the point of the different runes / peg version is to acts as obstacles basically 

You only need to encircle the green ones and greys are optional, but finding the right path for your body length is a little tricky sometimes 

Red ones must be outside of the circle which mean clever positioning of you body 

Later we also introduce spiky pegs that kill you and peg that you can push around 

But I admit our current level design Is very bare bones

Thanks for trying it though