Short and sweet. I can imagine there would be lots of possibilities here.
Great effort.
| Criteria | Rank | Score* | Raw Score |
| Atmosphere | #1 | 5.000 | 5.000 |
| Sound Design | #1 | 5.000 | 5.000 |
| Scare Level | #1 | 4.000 | 4.000 |
| Overall | #1 | 4.300 | 4.300 |
| Weather Effects / Water | #2 | 4.500 | 4.500 |
| Lore | #3 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Very simple and very atmopsheric, loved the visuals. Wish there was more, there's a cool opportunity to tell a little story with this one :)
Oh my god, I liked this project! ๐
Firstly, I want to note that the controls in the game are intuitive - thank you for that! The timer above the ship adds convenience and helps you focus on the gameplay.
Secondly, the animation in the game really creates a unique atmosphere, for which I thank you specially.
Thirdly, some moments are scary, and this is quite consistent with the atmosphere of horror. Although I can say that I was not so much scared, but rather pleasantly surprised by the new elements that opened up with each level at the lighthouse. The sound design is also top notch - it perfectly complements the impression of the game.
Fourthly, I really liked the design of the ending, when the player wins! It adds a sense of completion to the moment.
Of what could be improved, I would recommend adding enhanced effects when losing, be it sound or visual elements. This could make the game even more memorable.
Overall, I give it a 5 with a plus! The project matches the theme of the jam) Thank you for your work! ๐
Hey thank you. That is a lot of praise, I almost feel like it doesn't deserve that much :D
All tho there is a sound when you lose, I definitely had in plan for the ship to turn around and flee but as the deadline approached it felt like a minor detail that didn't need to be done.
But yeah I am glad you liked my game and thank you for the feedback. :)
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