Big fan of this idea! Having so many interacting bodies in such a small space made it impossible for me to create a stable orbit on level 2, but I'd love to see where this could go with some tweaking.
Viewing post in Xorbitz jam comments
Yeah I wish I'd removed that level, I couldn't get the flight path predictor to be stable enough to make it workable. Something to look at after the rating period ends. You can just cheese it by continually orbiting in a figure of 8 pattern (which is doable, with adjustments) until the game thinks you've orbited both planets enough.