Haha nice game, but sooo frustrating! That bomb goes everywhere except where I want it to go :)
xbattlestation
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Wow this looks amazing! 1st level very easy, 2nd, not so much. I wasn't quite sure how to get up in the bottom right hand corner. 3rd level was too fiddly for me in the middle section - would be nice if you could somehow destroy frozen blocks instead of resetting the whole level! How do you get full screen?
Fun, I found all the big batteries, but not in one playthrough - once I've gone down a path collecting the little batteries on the way, I don't have enough power to get back, to go down another route. Is it possible? I feel like power needs to last a little longer. Does the echo location tell you what is off-screen at all? Also I found a way out into the black areas :)
Agree with the other commenter - looks really nice, but I cant figure out how to get my shell if I've flown anywhere. Presumably you need the shell for the first puzzle. I did get through the door somehow, but couldnt get through the next door. Also a funny bug meant I kept falling upwards at some point.
I was playing on laptop with a trackpad, so I'm not sure if I had the right setup. The only way I could damage the boss was by just staying on the first jumpy thing and tapping the boss when he came close - I didnt win. Maybe I was missing something, but what was the point of exploring the higher platforms if you cant see the boss to damage him? Nice graphics and music also.
Great fun - I got a couple of endings, one of which I managed to live :) Not sure why but even when the game was full screen, it only displayed in a small rectangle in the middle, so everything was a bit too small and fiddly. Also I'd really appreciate arrow/cursor keys as an alternative to wasd. But this was the most fully fleshed out jam entry I've played so far - nice work!
I liked this - the main sprite was crazy! :) Digging the music also. There were some gaps in enemy waves, would be nice if the pace rose steadily. Also the combination of Control for fire & arrow keys kept moving my computer onto other screens - Space as an alternate fire button would have been a good addition.
Very interested, but I find it very hard to select planets once they are moving. Worked ok using the keys. I had a gas planet with a population that got to 2K then stopped growing. Should anything happen next? Crashes when I click 'place planets' for the 2nd time, and also when trying to go full screen.
Yeah I wish I'd removed that level, I couldn't get the flight path predictor to be stable enough to make it workable. Something to look at after the rating period ends. You can just cheese it by continually orbiting in a figure of 8 pattern (which is doable, with adjustments) until the game thinks you've orbited both planets enough.
Very chilled - love it. Agree on it plays a bit too slow though - as in it takes a while for each level to start and end. The gameplay speed I like. Seems like if stars get booted out of the level by asteroids, they are gone for good, and you cant complete the level - maybe those stars could come back? I feel like I didnt have the chance to capture them sometimes.








