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Fun enough game, but I wonder if controlling the plane's angle might give it more of a challenge

Having played your game, I see why you want more challenge 😅. I agree that controlling the plane’s angle could be a cool mechanic, but in a fast‑paced endless runner I think it would be too much to manage. There’s already plenty to focus on at high speed! I might experiment with something like that in a slower, level‑based game instead. Thanks for playing! 🙏