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(2 edits) (+1)

Thank you for taking the time to play, I really appreciate such thoughtful feedback!

I spent a lot of time trying to strike a balance between randomness and determinism, trying to encourage a reactive play style but allow for more elaborate long-term plans. Definitely a chance that its too swingy at the minute, once the jam is over I'll spend some more time testing which knobs can be handed over to the player :D

Thats an interesting point about the outer loop taking longer too! On one hand I find it really interesting that you have to try to sync up the different phases of the pawns, but towards the ends of rounds the outer loop can become a bit of a non-factor. Tbh I bet that's something that can be solved with a couple new movement-based upgrades!!

Thanks again for your thoughts, if you have any more feedback or ideas for where to take it I'd love to hear em!