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Hi, quick bug report after playing the latest Next build (CSpect/Windows).

If you fire repeatedly with the pistol at a destroyed enemy spawner (nest), the actual sprite moves upwards by a few pixels with each hit, until it leaves the screen.

The same thing happens to a lesser extent with the crowbar, as the sprite stops sliding off after a few hits.

Hope that helps.

aha, yes. Good find :) Will fix!
tony

fixed in 1.13