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(+1)

Hey again!
Spelling errors and oddities:

in 'You've been travelinng by yourself for a little while, your ship is pretty reliable huh?' you meant travelling.

'this world or galaxy is pretty expansive.' I feel like for this line, just "this galaxy is pretty expansive' is better. the world part could be made into a meta joke about SC1 taking place only on a single planet (I haven't actually looked at SC1, so I don't know if it actually does, lol) Like the narrative cuts himself off to like "this wor- oh right,  galaxy"

'You were flying past an unmarked sector with about five planets in orbit'

Okay, this line is tricky because I don't know if the whole game is supposed to take place within this unmarked sector, or whether it's just be where the scraplands planet is located. So some clarity on that would be nice. I'll just assume you meant for this to be the the system the game is set in. My suggestion would be something like 'You were flying past an unmarked sector: a Class G star system with 5 detected planets and a number of planetoid-sized objects'

'Class G' is a star similar to our sun, btw. Obviously you could change it to be anything you wanted, but I think that fits fine. the 'numerous planetoid-sized objects' part let's you fudge the exact numbers if you want to add something like a space station or other planets beyond 5, as you can just say "oh this is a moon of one of the other planets!" Even if this is supposed to just be the system the scrapland planet is in, and the Hub planet is in another system, I think it adds something to the intro, but that's just my thoughts.

'lets make your character!' 'lets' should be 'Let's'

'Guess trying to sleeps off the table.' from waking up in bed on the ship 'sleeps' should be 'sleep's'

'Luckily you're unharmed, but your ship is in pretty bad condition.'

Just a general suggestion to break up the you're and your usage back-to-back, but perhaps this could be 'luckily you're unharmed, but the same can't be said about your ship." Up to you on this though, I think the line is generally find, I just kinda noticed that this time around.

'Theres some scattered documents on the ground? Read them?'

Should be 'There's' and the ? on 'ground?' should be a period instead.


'Gelatin orb of sorts. Became hostil and started attacking the searchers. Also exibited increas hormonal behaviors. More testing will be followed in the coming days.'

for some reason the last letters got cut off on 'hostile' and 'increased'

'exibited' should be exhibited'


I know this is the spelling section but these documents are a great addition, by the way. The town should get some more, and perhaps Fox's hideout (Fox's diary could be accessible at a certain time of day?), as well as some more El Shark's HQ, the scrapyard could get some too, when you finish the dungeon.

'You stepped on a landmine and you blacked out.'

Again, just after reading this so many times, I think something like 'You stepped on a landmine and blacked out' reads better without having to resort to using 'you' twice.

'you get beat up and your stuff is stolen'

Again, sorry for hiding a suggestion in the spelling section, but the new expressions made me think this would be a funny moment. So instead of this text, it would be something like "You wake up in pain with welts all over your body" The PC has their "taken damage" face. A line like "Dammit, those jerks took your favorite and only gun!" The PC sprite has an angry expression. Followed by a blank ... line where the PC's sprite has a expression where their eyes look down at their now naked body.  I don't really know what the next line could be, I thought something like "Gah! And your clothes too?! Those perverts!" with the PC making an embarrassed expression, ideally paired with the player's sprite attempting to cover itself in the moment. Granted, that makes the scene take a lot longer than the quick thing going on right now. Again, just a suggestion.


When Fox first speaks, she says 'cmon', which should be 'C'mon'

During Fox's chat, she says

'destroying a good ammount of the south.'

That should be 'amount'

'But you now what else'

From the SC1 meme in the ruined restaurant, 'now' should be 'know' 

From the hidden lab room

'transsferred'

Should be transferred


'dirty look toda'

The 'y' got cutoff/left out

On the Hub planet

NPC in the cafe says 'restruant' instead of 'restaurant' 

at the club NPC

'Just practin my jam skills' practin should be practising.

Ideas:

When you interact with Tera-Byte after checking the engine, I thought it would be funny if they made a comment about you being naked, and making another comment when you're dressed. I also kind of feel like Tera-Byte could be a good option for a romance later on (after you get some kind of hardlight holo projector for them?) obviously being more on the teasing/humiliating end of the spectrum.

Fox shower scene:

Sadly, even with the wait option, I was not able to get this scene to trigger. I'm not sure whether this is a bug or not? I even tried waiting right outside the bathroom, but it didn't work.

The player should have a watch/clock to keep track of time.

Oh, and it seems like the knife skill is bugged. It will only "activate" after you have completed combat.

Anyway, that's all I have for now!

(+1)

Wow, reading this makes me realise how much of a terrible typer I am lol

I'll fix up all of the spelling mistakes you mentioned! Anyways, I like the idea of the fox having a diary. I was going to put some notes in the hideout but I think this would be easier, and maybe have it get more entries based on what you've been doing.

The landmine scene is a little goofy now that I think about it because a landmine probably wouldn't leave someone in one piece, it's a damn landmine and would definitely kill the player, but I do think it works fine because it's unexpected. Also with the scene after it, where the player is robbed, I do really like the idea you mentioned. I might have to adjust the layering so the arms could go over the torso but yeah I could do that. 

With Tera-Byte, I do plan on making her have content! Right now my only idea was to give her a shop that lets you buy special items, but I do like your idea of her as a romance option!

I'll also look into those bugs you mentioned. The skills have been a problem for me as well, they worked now they don't for some reason but I'll figure it out the issue (or just remake the system again). 

I'll explain how the time system works if your curious! Every room transition adds one to the timer variable, and every time it goes above or below a threshold, it changes the time. So, morning is 0 to 40, afternoon is 40 to 70, night is 70 to 110 and once it hits 110 it resets to 0. The wait command brings you to the start of each one, so if you select afternoon, the time will be 40. I made it this way for when I actually add more locations and as an incentive to explore at different times of day (and it seemed like a good amount of time to give the player). A timer/clock is a neat idea!

Thanks for all of the suggestions! And all of the issues you've found lol

(1 edit)

I also didn't research space much before making a space game... Just general knowledge I knew lol

(+1)

An easy fix for the landmine scene would be it being some type of knockout gas or stun mine. Both of those would make sense as something the prison guards had that the convicts repurposed for their ambush. you would just need to change the text, SFX, and particle effect used for the explosion. Could even add stun/gas grenades as a limited use item the player can find in the town/outpost/prison.

(+1)

Thats actually pretty creative and it would make sense story-wise. I was thinking of a concussion mine earlier after I responded to your post. That would probably be make much more sense than just stepping on an explosive and still being able to walk around.