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(+1)

An easy fix for the landmine scene would be it being some type of knockout gas or stun mine. Both of those would make sense as something the prison guards had that the convicts repurposed for their ambush. you would just need to change the text, SFX, and particle effect used for the explosion. Could even add stun/gas grenades as a limited use item the player can find in the town/outpost/prison.

(+1)

Thats actually pretty creative and it would make sense story-wise. I was thinking of a concussion mine earlier after I responded to your post. That would probably be make much more sense than just stepping on an explosive and still being able to walk around.