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(1 edit) (+2)

Very addicting game loop. Love the deep-voiced narrator that commented on your actions.

Only major criticism I have is the lag. The framerate is choppy (even though I have a pretty beefy PC), though the game is still playable.

This criticism is mostly nitpicking, but the slimeball's pixels aren't the same size as the pixels in the rest of the art.

(+1)

I changed a lot of the sprites to have same-size pixel art, so not sure why I didn't do it for the slimes lol - the lag is mainly because it was built in Scratch and we're rendering a ton of clones on the screen at any given point. Regardless, thank you for your feedback!

(+1)

Tysm! The lag is likely due to the clones being made rapidly (thus allocating lots of new memory), but perhaps this can be addressed in a future update for better performance.