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Thanks!  I'm glad you liked it!

You totally don't need to answer but do you have any specific feedback on polishing it up a bit?  I want to get to a point where I can release it eventually

The obvious thing is UI I think, it'd be nice if there was a settings menu as well and all the basic stuff like that. I also think the game would benefit from a more stylised art style. A tutorial level would greatly improve the experience too. And maybe add some upgrades or a level system where you get stronger with each star you escape but also the stars should get more challenging. Of course the execution is up to you, maybe a space station where you buy upgrades? I leave the creativity to you my friend! 

(+1)

Thanks for the notes!  I have messed around with cell shading a bit so I think that could be kinda cool.  I definitely see the need for a tutorial level too, I actually have upgrades and increasing difficulties of stars built in already but it's good to know that without a decent UI those things aren't very obvious, I appreciate the feedback!