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This is a really unique take on "loop". Overall a fun and creative game, and a great soundtrack. I especially enjoyed the intro screen music to get you excited about the game. The art style worked well and when you get into the flow the control (singular) feels great.

I encountered two minor bugs. The first was that the "next level" button after beating level 6 didn't seem to do anything, and I had to use the level select to get to level 7. The other was that the moving platform on the right edge of level 7 was able to push me through the toggleable blocks when they were solid.

As for design, the only change I'd suggest is that maybe the purple state should have some sort of hint about whether red or blue is next. I'd try doing like a dog-eared corner on the box on the side that is next. Not sure whether remembering the position in the loop is supposed to be part of the challenge though, so maybe this isn't needed.

Hi, DarkWolf 009! Thank you so much for playing R.U.L.U., it means a lot to me.

I didn’t think anyone would actually like the intro music. That (and the main menu music) are the only pieces of the soundtrack I composed.

Regarding the bugs… you’re right. I was working on them today while porting to Android. I didn’t notice them in the time limit 💀.

Your idea about “suggesting the next state” is very good. I’ve been toying with a lot of ideas about how to remember the next state, but I didn’t have time to implement them in my mess of code, haha. I’ll implement it if I ever make R.U.L.U. a full game.

Thank you so much for your feedback!