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Very impressive game! The art and animations are extremely good especially for being drawn in such a short amount of time. The story was also very solid, i liked it a lot. The music and sound design were also nicely done. The player controls didn't feel entirely right though. The gravity velocity had no cap (or a very high one) and it felt kinda weird falling so fast. Air control also feels slippy, making it hard to land jumps. But the platforming was still fun! I do feel like you could've done more with the extra jump per loop mechanic. Going to optional paths with the third jump kinda feels pointless. And by the time you get the fourth jump the game is already complete. I do think it is a very cool and creative mechanic. Overall, very good game!

Thank you! The art, animations, music, and sound effects were all assets we used from other extremely talented creators, with minor edits by me. We credited them all (might have missed a few) above. Glad you like the story! I'm happy it's comprehensible despite me being so sleep-deprived haha.

The platforming controls were a result of physics experimentation with more acceleration and less snappiness, but we unfortunately didn't have enough time to test it all. Thanks for your feedback. We've definitely learned a lot from this being our first platformer ever, and it's all valuable experience we'll take with us for future jams!

We had many plans for secret rooms and puzzles in optional paths, but unfortunately ran out of time. There is one sorta secret very lucrative$$$ path you can find. Though time again robbed us of our plans for the $$$ :'(