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(+1)

The setting and atmosphere was probably my favorite part of this. Loved the sound effects like the dripping water and echoes. Interesting idea on the anomaly hunt where you have to check two rooms simultaneously. My biggest piece of criticism though is that the sound for picking the wrong object was irritating. Other than that, great work!

That's an excellent point. It is a bit harsh and repetitive if you aren't able to spot the difference.

I made the assumption that you would only hear it once in a while since choosing wrong sets you so far back. I also failed to make the setback part obvious, so perhaps people are choosing items randomly until they figure out the mechanic.

Thanks for trying it out and leaving feedback!