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(+1)

I could not figure out how to play this for the life of me. There was no feedback for anything I was doing, no rhythm timings that I could find, and the sound effects overlapped and played seemingly at random, leaving the audio to just be a mess.

We apologize if it was a bad experience and if it wasn't what you expected. We clearly didn't have enough time to finish our project, but we decided to publish our work anyway because we're proud of many aspects of the prototype: concept of a rhythm-based combat system, an atmosphere that contributes to the combat, etc...
Thanks anyway for the feedback!