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eliot.trs

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A member registered Oct 28, 2021 · View creator page →

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We apologize if it was a bad experience and if it wasn't what you expected. We clearly didn't have enough time to finish our project, but we decided to publish our work anyway because we're proud of many aspects of the prototype: concept of a rhythm-based combat system, an atmosphere that contributes to the combat, etc...
Thanks anyway for the feedback!

Thank you!

Thank you so much!

It's so nice to read that! Concerning the problems linked to the controller, I made the choice to focus on the core mechanic, and accept to sacrifice a little on the content side. 

Thanks so much!

Thanks! 

For the link with the theme. I interpreted it more as “building to order”. I invite players to sculpt their environment to create their own path, made to scale.

Thanks a lot! For the cuts, it's a matter of generating custom meshes completely in code. 

For the place where you got stuck, by gluing 2 objects together, they merge, which makes it possible to build a gateway to reach heights ;)

Thanks a lot! I appreciate your seeing, as I do, the possibilities it can bring! 

Stunning, it could be pushed further by possibly exploiting the concept of music a little to bring the theme further into the gameplay, but everything else is really well produced. The sound and visual ambience... Congratulations.