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Definitely the most polished game i’ve seen in the jam by a mile. The pixelart is dynamic and crisp, and the gameplay and enemy attack patterns blend seamlessly with their sprites and movement. The concept is really great, though I found myself randomly spamming the balls instead of trying to line up cool trickshots as it just felt too hard. I feel like maybe there could have been more ways to force the player to try to make cool trickshots, but obviously what is already in the game is more than impressive for a short jam. Overall a solid concept with incredible execution

(+1)

Yeah, cool trick shots are pretty hard to line up, which is why I didn't try to do anything too complex with the gameplay. Maybe I could try to expand on that with more time. Thanks for the feedback!