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(+2)

Cool idea. Had some confusion because the pattern of keys doesn't necessarily reflect the relative movement of the notes. The rhythmic changes were tricky to parse too. Maybe the time/progress bar needs more information, has multiple segments etc. 

(+1)

I don't understand what you mean by "the pattern of keys doesn't necessarily reflect the relative movement of the notes", could you explain it more please?

You're right, the bar should've had more information, as it is some of the rhythm changes are too quick to react to. I should fix it sometime after the jam

Thank you for your feedback :D

(+1)

For example, the notes in a phrase move up, but the required button combo changes/contradicts the sounded phrase. I guess this usually doesn't feel like an issue in other rhythm games because you see the buttons approaching along a track. Maybe I just need more time to get used to it.