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(+1)

Interesting concept, I think the act of picking up bonuses was a fun idea, and the multiplying bears adds some complexity. I like the changing levels as you progress too. The ending screen also looks cute.

I got confused how things work the first playthrough though because I couldn’t tell what the bonuses were at first. Some bonuses had red icons like the heart, or blue like the shoe, and I had to play again to realize the key was the backgrounds. The sfx for picking up an item successfully also sounded to me like a failure, so I got confused for a bit.

(+1)

Thanks for playing and thank you for your feedback!

Perhaps the backgrounds weren’t the best idea, I’ll certaintly keep it mind for my following games! And I agree with you on the feel the sfx gives on a successful pickup, will keep this in mind as well :)