Oooooh this is a good one! I had two issues:
- on Pinball, whenever I held both shifts at the same time, I could only release one of them. The other would get stuck, and I'd have to do a full press and release of that shift to correct it.
- on the final level, on the last stretch to the goal, I consistently fell through the floor. This was after every interactable part of the level
BUT you guys implemented a skip level feature (which honestly for jam games with levels should probably be a requirement). So I really cannot find a single fault with this game.
The player model is adorable, the level art is everything it needs to be, the music is a jam, the conveyance is great, the gameplay is FUN, and the finger-twisting absurdity gives your premise the crescendo it needs to leave an impression.
This is a stellar entry. Kudos!