yup! reworking the camera/perspective is on the list :) thanks for playing!
nowoa
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no idea if this is a good score but i felt like i was cooking so hard with that round just wanted to drop it here. loved this game, constantly stressful and you have to just keep going every second. it was awesome (i may go back to try and beat 1000, also very curious what you guys' high scores are :)))
this is soooo cute! the drawings are really nice, i like the day cycle with the different lighting conditions. in the screenshots i saw you can actually draw and such which i don't think works in the web-build sadly, but it's a very cute and relaxing game nonetheless! i also loved how many things were interactable (like the little spider fella) :) good job!!
The concept for this game is super cool, and the visuals are super juicy! I think it would be great if the cycle mechanic would make it so that cards in the cycle don't cost mana or have somehow another modifier that makes it worth it to use the cycles instead of just using the cards in your hand. I think this could be developed into something really cool :) also loved the character designs!
this game looks so frickin good, holy moly. one of the best looking ones ive played :D i love the main mechanic too, but i think it needs some more explanation + incentive to not just scroll wheel as fast as possible. would love a post jam update on this, i would def come back to try it out again :)
This game looks absolutely stunning! I also really like the concept of it, though I think it sadly didn't work on my machine -- I couldn't open the GMTK application on the computer. I liked the minigames though I got stuck in the cat finding one (I could only find 7, it was so hard with the distortion effect on it too haha). I especially liked the cat tree outside! its so beautiful. Music and sound design was also nice :)
i enjoyed playing this :) the upgrades were good, and i liked the action of catching the animals. for some small feedback i would say itd be nice if for example the tutorial UI isn't always in the scene and makes your camera go crazy when you walk over it, same for the bridge UI after you build it. also it would be nice if there was a way to sell animals on the other side of the bridge (or maybe it's there and i didn't see it). overall i enjoyed it, good job!
quite fun to play, i like the restriction on which elements you can use in a given loop so you kind of adjust the song you're making based on whatever is available to you at that point. i don't think a loop limit is the best way to go about it though, at least not so short -- the expert difficulty ends after like 20 seconds with no way to listen to what you made afterwards. could see this becoming a cool game if you add some stuff like rules such as "next loop you must place something on G" or something like that :) nice idea though!




