Of course it's a game jam so i'd cut you some slack for this, but it's a little unsatisfying that the damage areas don't match the circle you draw! I get that you don't want the player to just totally cover the screen but I'm sure you could add stuff like bombs that hurt you if you select them or something to avoid that. I feel like this could be a lot more fun but my wrist hurt playing it. Also it would've been nice to have a portal animation at the end or something, it's a shame! Nevertheless, relatively fun to play
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Hey thanks for the feedback! Get where you're coming from with the loop drawing not matching the damage areas. We had issues coding up a solution that ran well and was balanced for full loops so went with the simple circles you see in game. I like the suggestion of bombs/loop deterents, certainly consider that if we revisit this project - 2 days wasn't enough time! On the dev team we've all had to rest our wrists since playtesting, so not alone :)