I loved the idea, it can be executed better for the future.
It felt unfairly difficult. Not only because our vision is limited, but sometimes there are red shadows, it becomes hard to track the protagonist. The controls didn't feel responsive, this becomes a problem while avoiding enemies and traps.
One confusing part is the protagonist speaks while the game has already started, rather than the game pause. By the time we read the messages, we have already created shadows.
Keep up the good work!