"Also we did not made any balancing so it might be impossible at times or incredibly easy at other." I felt that, I had 30 mins to balance our game without playing it once :D
Nice concept, I think I broke it a bit by mashing all buttons at the end. There should be some kind of punish for that.
Viewing post in Circular Trouble jam comments
You are absolutely correct about the mashing but the game is designed to have upgrades bought from the shop that empowers you in different ways for you to deal with the enemies easier but in exchange there would be punishment for mashing every button and killing everything on sight :D but we had to scratch the upgrade part since we kinda underestimated the work we needed to do and we couldn't work much on the last day of the jam. So only 0.25 second cooldown was implemented to stop mashing at least a little bit. THX for playing and giving feedback :DD.