Did you worked on this solo? That's impressive. Still something I realized, as someone that also did 3D, it gets out of scope easily, it needs more time to polish, the controls, cameras and all. For this game I got stuck in geometry quite a few times... and I think It'd be great if some ideas were a little bit more simple to have them more polished. I'm pretty sure you already understand what I'm talking about after having rated other games.
Viewing post in The Dying Stars jam comments
Thanks for the feedback! And yeah, this was a solo project with me still having work every day of the jam (cause why not, lol). And yeah, a LOT can be done to polish the game, especially since me and a friend got a chance to play through it, I took note of everything, and I plan on reworking as much as I can to make it better. And yeah, scope was a slight issue for me, lol. Thanks again for the feedback tho, I actually look forward to fixing up this game. :D