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Once I went to the settings and disabled the timer the game was very chill and fun to play. It reminds me a lot of an old game I used to play that required drawing roads between buildings and meeting throughput requirements.

Were the drawn pathways supposed to not be allowed to cross? I'm not sure if something went wrong or what, but I was allowed to cross them all I wanted and could otherwise still progress to new circles. I played without taking advantage of it (for the most part).

I also hit an issue with the tutorial text getting stuck on the screen which made it difficult to see orbs in the top/center area.

Oh damn the tutorial text never got stuck for me and its hard to figure out from the code how that could happen, what were you playing on? Anything I could try reproduce?

The original idea had something in mind for crossing the paths but over time that kinda went out the window, so yes! you can cross them XD (in fact I recommend it cuz that keeps the spaghetti mess from getting too crazy)

Thanks for checking it out!

Uhm, I was playing on Windows 11 firefox in browser. I had just gone into the settings and disabled the timer and started a new run. Unsure what else I did specifically past that. Not a big deal though, a quick refresh and had no problems.