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(+1)

Thank you! Happy you say it was satisfying to watch the loop grow and the gameplay.

Strange about the Windows version. On my Win 11 it works without issues. It is possible to reach several thousand points.

But once the zooming out is too big, then collision detection and visual issues appear. But fixing them would require a complete refactoring to change the way the zooming is done.

I was using WIndows 11 too, but it might be something about me playing on 1440x3440? The tutorial screen at the start was cropped as a result, maybe it messed with some stuff internally too?