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I like the hand-drawn messy feel of the art, it adds a lot of character. The game itself felt a little bit creepy and I think if you chose to revisit this that aspect could definitely be expanded on; maybe the dark room has shadowy figures hidden in the corner that disappear once you see them, or maybe the statue moves and eats the apples with loud crunching noises, and perhaps the horror aspect could become more intense with the number of loops. Just my opinion, but I think this would do really well as a puzzle-horror hybrid. Cool stuff, thanks for making it!

Thanks for the suggestions! And yeah, I'm definitely going to work on this game a little more after the jam is finished 😃