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(1 edit)

hey, how do you even make a skybox pretty like that? i need some tips

(1 edit)

tbh i just got skyboxes from https://assetstore.unity.com/packages/2d/textures-materials/sky/fantasy-skybox-f... , then 

  • on the source image of my chosen skybox, turn down the max size and turn filter mode to point (to get crisp pixels)
  • on the skybox material, I tweaked the colors and other settings to get the vibe i wanted

thanks man, i had issues finding skyboxes, too much hand work otherwise. gotta add something like that to my game if i ever release it. gotta love the crispy crunchy pixels