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Very interesting idea for a game!  I think the main mechanic of dashing through the glaive is pretty demanding of the player, and when the actual boss fights started, it kind of felt like I was playing two different games at once; when I actually hit a boss with the glaive, it felt somewhat coincidental rather than being a fully intentional action.  Maybe the dash can go a little further and be marked as both a way to charge up the glaive and an evasive maneuver?  I will also mirror Condimint's feedback and say I wish you could dash in the direction of movement rather than just the mouse; it is part of why the glaive mechanics are so demanding.  With those things being said, the feedback was very good!  I liked how the glaive and loop text changed colors and gained more effects.

Not bad!

Thanks for the feedback !
I understand what you felt about the main mechanic being demanding! I enjoy challenging games, and so this was designed with that in mind, sort of like the deflect mechanic from Sekiro where it's challenging at first but really fun when mastered. But I do understand that these types of games aren't for everyone😄As for the dash it'll definitely be an optional setting in the future