Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Mannakari

29
Posts
A member registered Aug 03, 2025 · View creator page →

Creator of

Recent community posts

hell yeah

whoaa, the art  and vibes, love it

Loved it, it's  a work of art

everytime the villagers rush to my little kiosk I feel a surge of joy 

Thanks ! :D

Yessir, thank you!

haha yeah looking back, I should’ve maybe went with a score system and you gain less score per second for each town destroyed

Thanks a lot! The town getting hotter and hotter was added very last minute too!

I actually really enjoyed the gameplay because it requires thinking lol, and congrats for your first game + making your own bgm in 2 days, just really well done!

Thanks for playing! I also used a mouse lol

Now this is a true silly game, how do you make that style of old 3d graphics?

I think it's very well-made! lots of little game-feel details  like how the interactable objects popup and the sounds choices

great art, looks like  a lot of thought was put into it!

It's definitely silly, just how I love my  rice

I like the color palette   

I enjoyed your submission as well!    Glad you enjoyed mine! I'd appreciate if you'd help rate it!

Great game and especially love the art! Very challenging though (or I have reading comprehension  issues...)

Thank you!  I'd appreciate if you'd help rate it!

Hahaha thanks for playing ! Glad you found it fun!

I think the clouds having collision  is a really smart design choice, simple but challenging! Never got past 50 sheeps though, skill issue...

(1 edit)

thanks for playing!  I'd appreciate if you'd help rate it!

(1 edit)

wow, I didn't even make it that far! Thanks for playing!  I'd appreciate if you'd help rate it!

(1 edit)

You were the first to play,   Thanks for playing! I'd appreciate if you'd help rate it!

Thanks for the feedback !
I understand what you felt about the main mechanic being demanding! I enjoy challenging games, and so this was designed with that in mind, sort of like the deflect mechanic from Sekiro where it's challenging at first but really fun when mastered. But I do understand that these types of games aren't for everyone😄As for the dash it'll definitely be an optional setting in the future

Glad you had fun, and nice time! Yes, during development i debated with myself alot about whether the dash should be at the cursor  or directional movement, in the end cursor felt more natural for me and my friend, so i stuck with it. In the future i'll make the dash it into an option instead

Thank you, glad you had a good time 😁Yes i unfortunately    ran out of time to make a proper tutorial section but it will definitely be improved in the future

Ahhhh that's unfortunate, but thank you for bringing it up! I'll definitely get that sorted out in future updates

Thanks for playing 😄my fastest is 1:36

That's really awesome! I'm glad you enjoyed it! And yes I do plan on expanding the game in the future, be it bosses or more traditional puzzles and area to explore