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(+1)

Gonna be replaying this one quite a bit.

First off, wonderful visual style and audio. The game managed to be stylish while also being readable. You've honestly inspired me with the simple animations lol. I kinda want to try something like that for my next game. So much personality in just a few frames of animation.

The movement and camera control are pretty solid overall. Loved the design of the arena as well. It was a little annoying when you'd spawn with the camera stuck in a container, but that's honestly not much of an issue tbh. The weapons felt really fun to use as well. I adore the sniper-shotgun gun. Feels OP in all the right ways

Honestly, I thought the biggest issue with this game would be your clones shooting at you randomly, but I died moreso because I didn't kill them fast enough lol. ( Not saying it's an issue, it's mostly my own skill issue )

That said, I'm a little torn on the design of the arena. With how it was designed, it felt like the best strat was to just rush to the center ( or around it ), camp there and then shoot from there so to speak. 

Still, this was a wonderful game all things considered. Great job on this

(+1)

I'm happy to hear all of that, thank you!

Honestly the simple animations are really easy to get with only little 3D knowledge, just have a mesh with bones, move the bones in the editor to create the pose and then swap poses with code. A little scale lerping to add a little bit of life and that's it, I believe you can do it too Piggy 💪