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The more stuff you kill, and the longer you explore, the more turns you'd have to get back to the start. That's the part of the game I didn't get to test enough though so I know there's some bugs in there. Thanks for playing though I appreciate it!

(+1)

Oh right that makes sense. I did kill every enemy I found but I always bought more combat rolls so that adds up. I still gave it a solid rating since I can tell you worked hard on this!

Thanks! The time constraint had a lot to do with how it turned out. I need to stop trying to build complex games on a game jam timeline 😅