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TheTrashDev

64
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A member registered Mar 13, 2021 · View creator page →

Creator of

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Thanks glad you liked it!

Thanks

Very polished game. I think what you do well is the scope feels just right, and because of that, the gameplay is simple, but solid. The scope choice also allowed you to make sure there are few, if any, bugs, which is a big accomplishment. One point of feedback is that I beat the game without ever refusing passengers. I grabbed passengers, dropped them off, and then picked everybody up from where I dropped them, which was enough to win. Perhaps if the elevator capacity was decreased it would make the option more viable? I always make a point to give feedback, but even this is a tiny nitpick, so it won't have any bearing on my rating. 

Thanks a lot :D

Thanks, it sounds like you experienced exactly what I was going for.

Thanks a lot, make sure to experiment with upgrades to find what works best!

Happy you enjoyed it

I would have liked to add more but unfortunately I only had time for 8... Glad you still liked the game.

Glad you enjoyed

Thanks a lot!

Oh right that makes sense. I did kill every enemy I found but I always bought more combat rolls so that adds up. I still gave it a solid rating since I can tell you worked hard on this!

Glad you enjoyed it.

I'll remember to add that, great suggestion!

Thanks, I really wanted to make an easier game since in the past I've seen jam games tend to be a tad difficult

The support is truly appreciated.

Sorry you got that bug, hope you still enjoyed it!

I think you are going for a really powerful idea in your game which is awesome to see. If you click on whatever changes (which is mine and probably most players natural reaction) the levels just get beaten, which hurts the puzzle aspect. Hopefully this feedback is useful!

I think you are going for a really powerful idea in your game which is awesome to see. If you click on whatever changes (which is mine and probably most players natural reaction) the levels just get beaten, which hurts the puzzle aspect. Hopefully this feedback is useful!

Like others, my only complaint is the back arrow, which should just be visible at all times, but otherwise a very cool narrative done in a short game!

Cool game. The concept of breaking out of a loop in the way you have done is difficult to do in such a short timeframe, but you managed to pull it off! 

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Thanks for playing, glad you liked it! I liked your deckbuilder

Very beautiful game, I'm too dumb to solve it but it feels very good to play.  Just wanted to let you know my gaming pc fan started going crazy when playing so there may be something using a lot of performance.

I'll keep in mind to turn it down later. Glad you enjoyed!

Great time loop game, I like that you can only get through with trial and error. I wasnt sure how I was supposed to get past the third obstacle but thats cool. It would have been nice if the game had a soundtrack and some sfx as well.

It's a great idea with a lot of promise. Keep working on it.

No worries, I'm sure you'll learn and your next game will be even better.

Glad you liked it,

Thanks it means a lot.

Thanks, I did my best to balance them.

Congrats on the highest score yet!

Cool puzzle game. I like that the levels relied on the loop mechanic quite a lot since it is the theme after all. One thing to note is the text was very blurry in the instructions part, and the character, ground, and walls all being pink made it a bit difficult to tell which is which (I got stuck for like 5 minutes since I couldn't see the walls). Another good thing was the sfx and music were well designed.

I dont know what you mean by the bug on the leaderboard, looks normal on my end. Your score is 1150. Sorry about the planet bug.

Yeah what's up with that?

This looks fun but I got stuck after I beat the level. Is there more levels?

Hi I made the other event horizon. Cool game, I can't beat hard tho :(

Awesome game, good job. There's a lot of content for a game jam game. One suggestion might be that going to the next level shouldn't be locked behind getting a certain time on the level. Hitting TNT thats offscreen is also a bit unfair. But otherwise a good game!

This game is a masterpiece. One suggestion I would have is you could add some sfx and use a different font for the time.

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As other have said, the viewport size and not being able to fullscreen (at least for me) hurt the game but I will ignore that.  I also didnt really understand the part when you have to go back to the start, I only got about 5 rolls when I thought the dungeon was so big you would need much more than that to get back? 

What this game excels at is making a very creepy atmosphere, the character design, and especially music, really set the tone. The author said he didn't spend time on this so basically everything else isnt that good, but thats okay! 

I played till you needed 296 score then lost :( Really cool and creative game you have made. I also have a game by the same name. Some advice,  your art is so beautiful but the choice of the basic white default font hurt since it didn't match the game.