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(+1)

The grapple released early for me sometimes (spacebar double press on my end?), and I’ve parallel bounced off of some walls (as opposed to perpendicular), but those things are quite common in big, full, non-jam games, and I wouldn’t have noticed them if I wasn’t invested.

Very solid and engaging little game! 😁

(+1)

Thanks for playing - glad you enjoyed it!

The early release on the grapple is a shortcut on my end due to limited time, it prevents a bigger bug if the player leaves the grapple lock-on area due to momentum whilst locked on - totally my fault, but should be simple enough to patch post jam (hopefully lol!)

Parallel bounce - I think I have a solution to this! I'll try and push an update when the voting period ends :)

(+1)

Oh, awesome! Like I said, I thought that early release thing was on me 😆 It probably was, some of the time. Best of luck with the bug fixing when the time comes, I know from personal experience how, uh…defiant bouncing/physics quirks can be.