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(+2)

Ahhhh why no webGL export!? It’s awesome yet most people won’t download it!!! (it’s an extra step, it takes more time, it’s riskier). Was there a technical limitation here?!

I had a blast, the sounds are great and the pocket inventory management is awesome! Loved the old school vibe <3

(+2)

Long story short, we didn’t realize we could export the game to browser outside of gd.games, so we did what we thought was the next-best thing. Admittedly, Inferno is still a little green with GDevelop, and I haven’t a clue about any of it. We have since learned that web exports are not only possible in this way, but is unlimited use and easy enough to do!

Having seen the other submissions being in-browser, we have now fixed this on the game’s page so everyone can more easily experience our little gem… >:P

(+1)

Really happy you enjoyed the game! The game page has been updated so you can now play Pick Pocket in browser. It was very fun to make the art and assets, and my teammate Tazamo did an amazing job on the sounds and music!

(+1)

I re-played it on the itch.io page, well done for the export but most of all well done for your work! It’s really cool <3