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neat puzzle game! i liked the concept and overall narrative of the game - i think it could benefit from overall speed up of the animations and some sfx.

when i first played it, it wasn't obvious to me that my goal was to light up as much of the map as possible - though this might just be me! perhaps some indicators or narrative instructions could help (the more obtuse players like me)

It is not only you 😅. I got similar feedback from other people.  For now I will add this in description. After Game Jam I am planing to add tutorial about a goal and some satisfying sound effects. Thank you!