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Wow really impressed by this concept. So simple in theory, but really tricky in practice. The planets were all beautifully rendered in this really unique puzzler

Glad to hear you like it! Physics can lead to chaoticness quite easily, evidently, so much so that when I was doing level design I found a lot of my ideas to be outright impossible xD. As for the planets, they are very beautiful indeed. I have to give credit to where credit is due: Pixel Planet Generator by Deep-Fold is an awesome tool, and with the planets in this game I barely grazed the surface of the tools capabilities.