Wow really impressed by this concept. So simple in theory, but really tricky in practice. The planets were all beautifully rendered in this really unique puzzler
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Glad to hear you like it! Physics can lead to chaoticness quite easily, evidently, so much so that when I was doing level design I found a lot of my ideas to be outright impossible xD. As for the planets, they are very beautiful indeed. I have to give credit to where credit is due: Pixel Planet Generator by Deep-Fold is an awesome tool, and with the planets in this game I barely grazed the surface of the tools capabilities.