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I wish it was explained more how to get new weapons since base building seems to just break the axe and counteract the rest of your mechanics but otherwise its a very interesting game with a unique artstyle.

yeah I couldn’t balance it all very well with the time left so anything other than zombies will destroy your base quickly and zombies already destroy it quickly. It’s because the zombies quite literally pushing the wooden blocks to far away from there position which tells them to break and I was increasing the enemies speed so that could catch the player but I forgot how that was going to make them break buildings easily. I never planned for weapons around the map to be the only way you get weapons once again I ran out of time to make stuff for that.