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(+1)

I like the concept, I really do. But this game seems to be impossible! It could really benefit from a tutorial at the start of the game. Start the game easy and slow, and slowly make it harder. Starting the game with a full screen wipe is just kinda mean :( especially since there's no way for a player to learn the mechanics before dying immediately, or even learn from their mistake.

Although maybe I just suck, or did something wrong, or missed something. I don't know. Judging by the other comments, I must be the only one struggling this much.

Anyway, don't let me discourage you. Because the concept is definitely there and could be expanded to something more solid. I'm definitely rooting for you!

No I 100% agree hahaha. The levels were made at the very end, in the last couple hours, so they became (wouldnt it be cool if) and (how do I force the player to use this ability). I really wish I didnt in hind sight, and made them easier, but thats what a game jam is (: Im glad you still like the concept though (and hope it wasnt too frustrating haha)

Yeah it's great! By the way, it would be really awesome if you could also rate my game!