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This works really well! The reset gives a great balance to the game, and there's a real feeling of progression. I enjoyed the synergy aspects between the building, although at some point it becomes irrelevant for basic resources. Most importantly, the games have fantastic feedback, that make every action and results juicy and satisfying. I had a great time on this!

Glad you liked it! We designed the resource economy and the loop system in a way that Wood and Food were only relevant for the current era, and Progress to be relevant for the bigger gameplay loop. Making the question "When should I stop building for Wood and Food and start building for Progress?" the main thing the player has to decide on.

Thanks for playing!