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(+1)

Thanks so much for all the great feedback :)! You're not missing anything and I'm happy to read that the visual language worked :).

When the alien wants something you don't have, it can indeed feel frustrating. On the other hand, I kind of like the idea that it might make the player craft stars in advance, when they see squares :). Just stocking up might not be that fun though, right. And you are also right with the waiting, which I at least tried to kind of shorten when you're in space.

Good points, thank you :)!

(+1)

The stocking up could definitely be a fun, if it was kept as something that gave multitasking an upper hand. However making it be the only way to get through some planets can feel a little unfair. So by making it an optional advantage, instead of a necessary solution, I think you'd get the most out of it!